Hero's Journey: Incredibles Deconstructed


Hero's Journey

The Hero's Journey is the template upon which the vast majority of successful stories and Hollywood blockbusters are based upon – understanding this template is a priority for story or screenwriters.

The Hero's Journey:

· Attempts to tap into unconscious expectations the audience has regarding what a story is and how it should be told.

· Gives the writer more structural elements than simply three or four acts, plot points, mid point and so on.

· Interpreted metaphorically, laterally and symbolically, allows an infinite number of varied stories to be created.

The Hero's Journey is also a study of repeating patterns in successful stories and screenplays. It is compelling that screenwriters have a higher probability of producing quality work when they mirror the recurring patterns found in successful screenplays.

 

Story Structure: Incredibles Deconstructed

The following deconstruction is best understood by watching the film simultaneously...

Introduce Hero, Romantic Challenge and Loyal Ally (Bob [Mr Incredible], Helen [Elastigirl] and Lucius [Frozone]).

Hero in Ordinary World: being a superhero, saving the cat, "I got time," hero's capabilities etc.

Introduce Antagonist: we meet Buddy [Syndrome] as a boy. Antagonist's back story.

Develop Hero and his Romantic Challenge: Bob with Helen on the rooftop.

Antagonist Motivated: Bob rejects Buddy.

Going on a Journey: Bob and Helen get married; their challenges made explicit.

Foreshadow of the Journey: Bob tempts fate; "we're superheroes, what could happen?"

Call to Adventure: all superheroes retired.

Refusal of the Call: Bob resists "retirement."

Hero pulled into the Journey: the situation is out of Bob's control.

First Threshold: Bob as an insurance agent.

This World is diametrically opposite to the Ordinary World Bob has just come from: Insurance office is grey and grim.

Hero and his Romantic Challenge developed: Bob and Helen's relationship developed while she's giving the baby a bath.

Hero's True Nature revealed: under pressure, Bob helps the old lady.

Introduce Interdictor: we meet Bob's boss.

Introduce Ally and Inner Challenge: we meet Dash and his desire to reach his potential but is held back.

Introduce Ally and Inner Challenge: we meet Violet and her self-conscious apprehension tangibly illustrated by her reaction to the boy.

Hero Frustrated: Bob restrained in his car; trashes the car.

Inner Cave: everyone around the dinner table; challenges and conflicts developed

Foreshadow of the Journey: Bob reads the paper; old superheroes gone missing.

Physical Separation: Lucius arrives and Bob drags him off; dead of night; haste; deception.

Reminiscing: Bob and Lucius discuss Old Times.

Foreshadow of the Journey: Mirage watches….

Warnings against the adventure: Lucius warns Bob that they shouldn't be playing superheroes.

Pushed into the adventure: Bob and Lucius play superheroes; save innocents from the fire.

Challenges Developed: Bob arrives home and is admonished by Helen; conflict between Hawks and Doves: Helen, Dash, Violet join in the argument…; capabilities of allies developed: we see their superpowers in action.

Interdiction: Bob's boss warns him not to react to the mugging.

Consciously breaking the Interdiction: Bob punches his boss.

Pulled back: Bob admonished by the government boss.

Expectations: the little boy expects action.

Herald's Call: Bob gets Mirage's message.

Pulled Back: Helen yells "it's time for dinner, honey."

Yearning for the adventure: Bob in his room alone, at night

Pulled Back: Helen appreciates that Bob sticks to his frustrating job.

Enacting a Deception: Bob lies to Helen – he's going to a conference.

Hero consciously says "yes" to the journey: Bob phones Mirage.

Meeting an Ally / Shape Shifter: Bob meets Mirage.

Hero travels to the World of the Transformation and Trial 1: Bob travels to Syndrome's World and the Learning Robot.

World of Trial: Polar Opposite to that from which the Hero came.

Trial 1 occurs in the "depths of the psyche:" Bob travels "down."

Trial 1: Initially the hero is unfit and finds it difficult; Bob loses.

Trial 1: Inner Strength pulls the Hero through: Bob finally wins.

Antagonist surprised by the Hero's overcoming of the First Trial. Sets another: Syndrome watching and triggers next phase…

Foreshadow of the Seizing of the Sword: Bob spots the entrance to Syndrome's control centre; "the host" is talking to Mirage.

Antagonist and Shape Shifter relationship developed; celebrating the passing of the First Trial; dinner.

Trial 2 and Time Stretch: Bob trains up and gets fit again.

Threshold Guardian; the Meeting with the Supernatural Aid and Losing the Old Self: Bob travels to meet Edna.

Receiving of Magical Aids: Edna gives Bob a new super suit.

Foreshadow of the Adventure for Allies and Discovery of the Deception: Helen listens into the phone call with Mirage and suspects.

Journey to Trial 3: Bob travels back to Syndrome Land.

Recognising a Changing Hero: Mirage notices the new suit.

Allies Pulled In: Helen finds the old super suit.

Others recognise the Hero has transformed: Bob now wears a new suit

Entering the World of the Sword: Bob enters Syndrome's World again…waterfalls etc

Allies Pulled In: Helen contacts Edna.

Trial 3 and Near Death Experience: Bob battles the souped up machine and Syndrome reveals himself; Bob forced into the underwater cave and hunted.

Allies meet Mentor / Supernatural Aid and receive Magical Aids: Helen meets Edna and gets the super suits.

Journey to the Sword: Bob successfully enters Syndrome's Control Centre.

Apotheosis (Allies): Helen finds out Bob has been lying.

Seizing the Sword: Bob enters the control centre.

Mentor pushes Allies into the Journey: Edna pushes Helen to go.

Inner Chamber: Bob finds out who killed the other superheroes and Syndrome's plans.

Allies persuaded to Travel; Preparing for the Seizing of the Sword: Helen et al prepare.

Rebirth through Death: Bob faces Syndrome; Helen, Violet and Dash gets shot down and fall into the sea.

Apotheosis (Shape Shifter):Syndrome gambles with Mirage's life.

Separation: the children given permission to use their super powers and left to fend for themselves.

Journey and conflict to the Atonement (Bob and Helen): Helen gets caught between the sliding doors.

Journey to the Atonement (the children): Dash and Violet realise the value of their powers; save themselves from the rocket fire.

Antagonist's plan proceeds: Syndrome sends the robot to a major city.

Atonement with the Father (the children): Dash and Violet learn to use their powers.

Atonement with the Father: Helen rescues Bob.

Apotheosis: Bob realises Helen is the perfect woman.

Apotheosis (the children): Dash realises he can walk on water and Violet is effective as invisible woman.

Ultimate Boon: Synergy: The Incredible family fight as a single unit, together, against a common foe.

Refusal of the Return: Syndrome captures the whole family.

Antagonist reveals himself: Syndrome reveals his motivations, crimes, plans, etc.

Time Pressure: Syndrome's plan initiates.

Magic Flight: The incredible escape.

Rescue from Without: Mirage helps them escape; Lucius looks for his super suit.

Time Pressure: Syndrome's robot loses control.

Crossing the Return Threshold: The Incredibles fly to where the robot is; Helen gives orders on the freeway; Bob tells Helen he cannot live without her.

Master of the Two Worlds: Bob et al defeat the robot.

Catharsis: Physical expressions of joy.

Final Catharsis: Bob defeats Syndrome.

Freedom to Live: at the game; Dash controls his speed; Violet gets a date; they're a family; they'll return to being superheroes (the arrival of the underminer).

Learn more...